
In BoxxyQuest: The Gathering Storm, Shift learns two skills that allow him to “steal” items in the middle of battle.In The Blue Contestant, the Gambler class can steal money from enemies during the combat encounters.
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It's also the best way to get those Golden Feathers off the Kagorocs, given that they tend to die in the air over cliffs, and therefore don't leave drops in convenient places. You can also steal Chu Jelly from ChuChus before they die. In the case of Moblin Skull Necklaces and Darknut Knight Crests, they actually disappear from the monster, and he's actually surprised. In The Legend of Zelda: The Wind Waker, it's possible to steal collection items from the monsters that drop them if you use the grappling hook in combat.

For mundane looting of NPCs' homes, see Kleptomaniac Hero. Not to be confused with stealing video games for that see Read Only Memory and Digital Piracy Is Evil. When the character is able to steal for the plot or to advance an objective, it may count as Impossible Theft or a subtrope.īandit Mook and Mooks Ate My Equipment are two things that can happen when the enemies get fed up and decide to turn the tables on you.

While the theft is usually fast, this isn't Impossible Theft because the enemy knows exactly how you did it: Gameplay and Story Segregation. Generally one of the Acceptable Breaks from Reality, despite the Fridge Logic issues with Organ Drops where the character has stolen something that the enemy needs to live, but they're attacking you anyway. Loot for players from a given monster may be generated at the same time as the monster's appearance and it may be possible to steal everything that the player would have looted if it was killed first. Video game mechanics often allow stealing in ways that are obviously unrealistic, deriving from the premise that stealing from a live body is just a little different from looting the corpse. Description of the Mag-Pick item, The Outer Worlds
